Dude Theft Wars 2
If you go in a time machine to the past, about 17 years ago. And tell the next Western video game journalist that the first GTA with a clumsy presentation and a crappy implementation of the idea will be transformed into a well-selling ironic action movie.
He will probably laugh insolently in your face. Three-dimensional constructions with moving objects like people or vehicles. The sequel to Dude Theft Wars 2 rehabilitated the intention of simulating city life, where bad deeds are automatically counted as good deeds.